After
After is a game about telling a shared story in both the past and the present. The main arc of the story is set in the present, with brief expository forays into the past. Players will each manage two versions of their character. In the present, they are a relatively complex and powerful character. In the past, a relatively simple yet effective adventurer whose story is just beginning.
Key Points:
- After is rules-light and story-heavy. Conflicts are quickly resolved using a handful of d6s and a few rules
- Success or failure will push the story and the characters in new narrative directions
- Full campaigns will typically take about 5 sessions to unfold
- Combining 23 Origins, 8 Past Legends, and 8 Present Legends creates a myriad of character options
- Full Narrator section for the Game Master to get going fast
- Heavy weird little folx vibes
